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Abandoned VN Ren'Py DAZ Early Love [v0.8.2] [KindyGuY]

Yeah. It also has hints. Still a gallery. Its nice. Lots of people appreciate them. Still a gallery
I guess that's true, it is a gallery. The old saying stands up here 'If you put lipstick on a pig, it's still a pig" I do like the idea of giving a hint so the player has to figure out how to see the scene rather than just giving a link to see it. There are lots of peeps that extract all images look at them and never play the game. So they go moot right off. You want pics? Go to a booru.
 
Great game! I hope there will be tons of scenes with the MC and Lily alone! I hate when someone else shows up.
 
Thread owner
Great game! I hope there will be tons of scenes with the MC and Lily alone! I hate when someone else shows up.
A lot of people like Lily, you'll see more scenes with MC+Lily in future updates, I do like their relationships too.
And that's why I give you choices what girls you want to be with)))
 
Forgive me if it's been asked before, but is there any hope for a name change mod for the mc?
 
Thread owner
Forgive me if it's been asked before, but is there any hope for a name change mod for the mc?
I'm sorry but I don't plan to do that, to be honest ?
 
I'm sorry but I don't plan to do that, to be honest ?
No offense but I figured that and was hoping someone else would. I'll never understand why some devs don't want to let people have that one thing. If it was kinetic I could see it but if I'm playing as this mc it should be the name I choose not my bastard father's name.

Hopefully someone with a bit of spare time will make a patch. Best of luck regardless
 
Hopefully someone with a bit of spare time will make a patch.
Go to game-tl-English-define.rpy. Load the define.rpy file into notepad find the MC's name change it and then overwrite the define.rpy. Bring game up and MC's name will be what you changed it to. If using Russian then you just have to click game-define.rpy.

I just checked and the name John is all over the scipt.rpy file so you'll also have to load that one up into notepad and use edit-replace. Then in the find box put John and then in the replace box put whatever name you changed it to and select replace all to change all instances of John to what you want. The only thing you have to watch out for is to make sure a name isn't being used in a trigger or sctipted line. If they are then you'd have to use the find next and replace then find next until you have found them all.

For the Russian one you'd have to search for Джон in the script file.
 
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Go to game-tl-English-define.rpy. Load the define.rpy file into notepad find the MC's name change it and then overwrite the define.rpy. Bring game up and MC's name will be what you changed it to. If using Russian then you just have to click game-define.rpy.
I'll even do that myself. Thanks for the tip.
 
I'll even do that myself. Thanks for the tip.
Your welcome. I just checked and the name John is all over the scipt.rpy file so you'll also have to load that one up into notepad and use edit-replace. Then in the find box put John and then in the replace box put whatever name you changed it to and select replace all to change all instances of John to what you want. The only thing you have to watch out for is to make sure a name isn't being used in a trigger or sctipted line. If they are then you'd have to use the find next and replace then find next until you have found them all.

For the Russian one you'd have to search for Джон in the script file.
 
Your welcome. I just checked and the name John is all over the scipt.rpy file so you'll also have to load that one up into notepad and use edit-replace. Then in the find box put John and then in the replace box put whatever name you changed it to and select replace all to change all instances of John to what you want. The only thing you have to watch out for is to make sure a name isn't being used in a trigger or sctipted line. If they are then you'd have to use the find next and replace then find next until you have found them all.

For the Russian one you'd have to search for Джон in the script file.
Yeah I've done that in the past with editing game scripts and whatnot. Shouldn't be that hard to do. I'll just keep some music on and a good cup of coffee nearby
 
Your welcome. I just checked and the name John is all over the scipt.rpy file so you'll also have to load that one up into notepad and use edit-replace. Then in the find box put John and then in the replace box put whatever name you changed it to and select replace all to change all instances of John to what you want. The only thing you have to watch out for is to make sure a name isn't being used in a trigger or sctipted line. If they are then you'd have to use the find next and replace then find next until you have found them all.

For the Russian one you'd have to search for Джон in the script file.
Thank you! Sounds easier than I figured.
 
You're welcome something's are easier than others but once you play around and look in script files you can get a feel for what you can do. When all the files are packaged up in .rpa files you'll need unren to extract the files from them before you'll be able to edit the .rpy files.
 
The linux version doesn't launch. the Bash script is set to executable but it still won't launch.
 
Thread owner
Hello!

There are previews of the 11th game day on my Boosty!​

Hello! There are some previews of the 11th game day on for the 'second level' tier!
If you wanna see them, you have to be subscribed on the 'second level' ;)
 
Hello!

There are previews of the 11th game day on my Boosty!​

Hello! There are some previews of the 11th game day on for the 'second level' tier!
If you wanna see them, you have to be subscribed on the 'second level' ;)
What about the not working launcher for linux (the bash script)?
 
Thread owner
What about the not working launcher for linux (the bash script)?
Show me please the error text, I'll try something, but I don't promise because I don't have linux
 
Show me please the error text, I'll try something, but I don't promise because I don't have linux
There's no text or log, the game simply won't launch. When the script is working, it creates a log.txt file and then the game starts. But in this case nothing of the sorts happens.

Edit: the only text I managed to get was in terminal when running the start script in terminal:

Code:
./EarlyLove.sh: line 63: /media/500GB/GAMES_500I/EarlyLove-0.7.1-linux/lib/py3-linux-x86_64/EarlyLove: Access Denied
./EarlyLove.sh: line 63: exec: /media/500GB/GAMES_500/EarlyLove-0.7.1-linux/lib/py3-linux-x86_64/EarlyLove: unable to execute: Access Denied

Given the "access denied", I thought maybe the ownersip is wrong, so I changed ownership of the entire game dir to match my user but that didn't change anything.
 
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There's no text or log, the game simply won't launch. When the script is working, it creates a log.txt file and then the game starts. But in this case nothing of the sorts happens.

Edit: the only text I managed to get was in terminal when running the start script in terminal:

Code:
./EarlyLove.sh: line 63: /media/500GB/GAMES_500I/EarlyLove-0.7.1-linux/lib/py3-linux-x86_64/EarlyLove: Access Denied
./EarlyLove.sh: line 63: exec: /media/500GB/GAMES_500/EarlyLove-0.7.1-linux/lib/py3-linux-x86_64/EarlyLove: unable to execute: Access Denied

Given the "access denied", I thought maybe the ownersip is wrong, so I changed ownership of the entire game dir to match my user but that didn't change anything.
Dont currently have any linux distro installed but this sounds like someone unzipped and rezipped the distribibution which would affect the flags on the files (NOT the ownership). So you might need to use chmod to fix the executable flag. like running 'chmod 770 EarlyLove.sh' or whatever the command is. Been awhile I might have it off
 
Dont currently have any linux distro installed but this sounds like someone unzipped and rezipped the distribibution which would affect the flags on the files (NOT the ownership). So you might need to use chmod to fix the executable flag. like running 'chmod 770 EarlyLove.sh' or whatever the command is. Been awhile I might have it off
As I've already said above, the sh file was made executable. If it's not executable, it's simply opens in gedit. But I always make sure these sh files are executables before running any game, so it's not that.
 
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