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With unlimited ressources - Which H game would you create

Don Tebjos

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You're given a full team - no. Several teams of competent programmers, artists, game designers, the litteral budget of GTA 6 (+5$ for the coffee). And a device that can alter space and time.

The whole video games industry in your hands, with only one request: plz give us good lewd time




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Which H game(s) would you create? :unsure:
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Of course it can also be more modest projects.
 
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So to start it off.

It would be a deckbuilder game (like slay the spire but with nice art and animations), multiplayer where you can do 1v1, 2v2, 3v3... with lewd capacities

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So each player would have 3 slots in which you can put cards. Turn based but in a way that time stops, and every player puts cards in their attributed slots

To put it simply:

time stops; everyone has 10 seconds to fill their slot

[ATK] [DEF] [ATK] l [DEF] [DEF] [GRAB]

[DEF] cancels/ mitigates [ATK], which cancels/ mitigates [GRAB]. That's the basic concept

Then you could add lots of cards, with some of them class related

In the end you can beat your opponent normally by beating the shit out of them or with lewd techniques, sex positions etc, make them cum too much and make them exhausted and abandon any will to fight : >

That would be a balancing hell, but lots of fun for sure
 

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"Unlimited resources", huh. Tough one.

My mind wants me to create the next Elder Scrolls, just lewd. Like total freedom of action, lots of characters, complete moddability, crazy good gameplay, complex systems.
My heart wants me to spend it all trying to build the holy grail of VR games, something out of a cyberpunk fantasy. Not even a game game, more like an engine, a platform. Like "I don't know what's real anymore" good. Way less reach. But I've always wandered what "VR, but with a lot of money behind it and no jankiness" would look like...
 
Simple, an open world full 3dcg and animated with unlimited LI's, fully automated with freedom of choice. multiple platform access, and you can determine your background and personalize your characters. VR option could be considered since we have the resources. Even though I personally do not like certain fetishes, I would allow most of them but with the choice to change your mind or retaliate in a matter you see fit.

DLC most likely will include multiplayer and the option to go to a different type of age or setting (Medieval, Futuristic, Etc. )
 
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For this, there is only one condition that must be met. You must be talented, and you must have a creative streak. Without these qualities, neither money nor a talented team will help you. Remember the story of the film “Cleopatra” with Elizabeth Taylor. Magnificent actors, a huge budget, and yet it all ended in a total failure.
 
For this, there is only one condition that must be met. You must be talented, and you must have a creative streak. Without these qualities, neither money nor a talented team will help you. Remember the story of the film “Cleopatra” with Elizabeth Taylor. Magnificent actors, a huge budget, and yet it all ended in a total failure.
100% agree with you here, but at the same time OP did mention that the teams provided are competent. In the setting that would be more the production, preparation and the execution. In your example the cast was good but the three I mentioned were not, so we should be good to go at least in this idyllic example XD.
 
I would like to combine something like "Uncharted" with "Treasure of Nadia". Puzzles and challenges, more characters, possibility of limited magic, relationships between the characters, some can even be family. You can choose to be a male or female or any age and you choose what to pursue with achievements of many many types.
Think of it this way, for those more into furry there can also be furry, shemale, traps, and more. There can be situations you are taking advantage of and vice versa.
 
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For this, there is only one condition that must be met. You must be talented, and you must have a creative streak. Without these qualities, neither money nor a talented team will help you. Remember the story of the film “Cleopatra” with Elizabeth Taylor. Magnificent actors, a huge budget, and yet it all ended in a total failure.

Ofc I agree, but it's not the subject lol. But I agree. Plus i might add that sometimes, restrictions help creativity.

H game scene being a budding one in comparison with the video games industry nowadays, I suspect lots of good ideas are yet to be put on screen but the money and large scale teams are not there yet : > Let's wait after GTA6 release I guess

"Unlimited resources", huh. Tough one.

My mind wants me to create the next Elder Scrolls, just lewd. Like total freedom of action, lots of characters, complete moddability, crazy good gameplay, complex systems.
My heart wants me to spend it all trying to build the holy grail of VR games, something out of a cyberpunk fantasy. Not even a game game, more like an engine, a platform. Like "I don't know what's real anymore" good. Way less reach. But I've always wandered what "VR, but with a lot of money behind it and no jankiness" would look like...

That was to be expected, but yes it would indeed be nuts. Spent like 1month modding skyrim with the most lewd mods i could find just to play 1 week in the end, so i definitely get you on that part

Simple, an open world full 3dcd and animated with unlimited LI's, fully automated with freedom of choice. multiple platform access, and you can determine your background and personalize your characters. VR option could be considered since we have the resources. Even though I personally do not like certain fetishes, I would allow most of them but with the choice to change your mind or retaliate in a matter you see fit.

DLC most likely will include multiplayer and the option to go to a different type of age or setting (Medieval, Futuristic, Etc. )

Such project is sure to be made one day. Which day.. I don't know lol. Anyway I'm pretty sure multiplayer will be the step that makes h game go to the next level

I would like to combine something like "Uncharted" with "Treasure of Nadia". Puzzles and challenges, more characters, possibility of limited magic, relationships between the characters, some can even be family. You can choose to be a male or female or any age and you choose what to pursue with achievements of many many types.
Think of it this way, for those more into furry there can also be furry, shemale, traps, and more. There can be situations you are taking advantage of and vice versa.

Never played any of them but as long as your puzzles are interesting, and the sex payoff as well, it can only go in the right direction
 
Multiple choice branching narrative game with good writing where all the branches are actually fleshed out. With a lot of choices instead of the usual like 2-3 routes
 
"Unlimited resources", huh. Tough one.

My mind wants me to create the next Elder Scrolls, just lewd. Like total freedom of action, lots of characters, complete moddability, crazy good gameplay, complex systems.
My heart wants me to spend it all trying to build the holy grail of VR games, something out of a cyberpunk fantasy. Not even a game game, more like an engine, a platform. Like "I don't know what's real anymore" good. Way less reach. But I've always wandered what "VR, but with a lot of money behind it and no jankiness" would look like...
Yeah that would be great! Cyberpunk but in VR with a lot more lewd options, and LIs! And great modability. Though as a person with a mid PC I would want this game to be well optimized so it looks great even on the lowest settings.

And maybe give it a Degrees of Lewdity vibe where you're constantly being attacked by horndogs that wanna fuck you. High budget DOL would go insaaane.
 
Honestly, I'd create a creative asset heavy game like honey select with a large selection of everyday items and environment with modding as a main focus, an ultimate sandbox for other Indie Devs to make games/VNs

Edit: I would also make sure there is enough documentation for the controls and for how everything works, and extra info for modders.

Plus it would in turn make more games, so more things to play.
 
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Thread owner
Honestly, I'd create a creative asset heavy game like honey select with a large selection of everyday items and environment with modding as a main focus, an ultimate sandbox for other Indie Devs to make games/VNs

Edit: I would also make sure there is enough documentation for the controls and for how everything works, and extra info for modders.

Plus it would in turn make more games, so more things to play.

Yes modding and its accessibility ensure renewal and longevity for a game, it's important. It's actually a major part of what makes video games go forward, much more than the industry in itself

-------------------------------

Ok so another idea here; something more general that could be applied to many ideas above

real time gameplay integrated in sex scene

-Take pretty much any h game you like with hot scenes (animated). Wouldn't you like more interactivity, something that makes you come back to said game months, even years after (also thanks to modding community lol)

I will take an example where you are a male protagonist, but the opposite could also be very interesting.

~~~~~~~~~~~~~~~~~~~~~~

First of all the context: there is an intimate scene, including the teasing/skinship/ undressing part at first, then leading to actual sex

The whole thing aims for something relatively realistic: both the girl and player (you) have

_Stamina [physical muscle capacity to move, strength..]

_Teasing/ arousal [the more teasing, the fastest arousal grows. Also, at high arousal, it gives you various buffs on your stamina: faster regen, slower consumption rate..]

_Lust/ "cum count" [you can cum a limited amount of times as a male protagonist, let's say 2 - 3 times max. Every time you cum, you are less hard, so your actions have less impact on the girl's arousal, + various debuffs on your stamina for a time - Going from buffed state to debuffed one should have a consequent impact on your game feel]

So everytime you cum it is harder to make the girl come, and it gets increasingly harder to make her come the more she came before

You can edge both you and the girl, which leads to stronger orgasms, and so stronger temporary drawbacks

Now the fun part is that the longer you edge the girl, the more bold she will get to take actions on her own, so she might bring herself or you over the edge

Of course all these are linked to your stats (and the girl's stats too), and various contextual buffs and debuffs ([drunk], [horny af], [in love], etc..).

~~~~~~~~~~~~~~~~~~~~~~

Now for the controls part! (PC, keyboard)

[WASD] + potentially keys accessible with left hand ([Shift], [Space], [E], [F]...) = undressing, teasing, and changing position (switch from missionary to side, lift her..) (possibility to remap and add shortcuts to convenient keys)

[LMB] [RMB] [Scroll wheel] + other buttons your mouse might have = direct actions such as thrusting, teasing, and grabbing

The most important thing here is that most direct actions should be done by clicking, not by mouse dragging, because most of the time it's janky.

You click = you thrust, you click faster = you thrust faster. holding [RMB] allows you to grab her / pin her down so you can bang her with more ease, but takes stamina

and you can go auto mode by holding [LMB] + scrolling mouse wheel up or down

~~~~~~~~~~~~~~~~~~~~~~

Here it is for the general idea, it would make sex scenes much more engaging and fun imo, ofc there's room for adaptation, but having a rich and deep gameplay is something is always found was lacking in h games

I'm pretty sure if a dev was to pull it off consistently, many others would follow and honestly it would be for the best

I want this in a mmorpg lol
 
I don't really know but maybe something VN-like with actual plot except you can achieve goals in different ways instead of a linear plot plus fully featured but hand drawn touch/feel for every encounter/scene and every character.
 
Yes modding and its accessibility ensure renewal and longevity for a game, it's important. It's actually a major part of what makes video games go forward, much more than the industry in itself

-------------------------------

Ok so another idea here; something more general that could be applied to many ideas above

real time gameplay integrated in sex scene

-Take pretty much any h game you like with hot scenes (animated). Wouldn't you like more interactivity, something that makes you come back to said game months, even years after (also thanks to modding community lol)

I will take an example where you are a male protagonist, but the opposite could also be very interesting.

~~~~~~~~~~~~~~~~~~~~~~

First of all the context: there is an intimate scene, including the teasing/skinship/ undressing part at first, then leading to actual sex

The whole thing aims for something relatively realistic: both the girl and player (you) have

_Stamina [physical muscle capacity to move, strength..]

_Teasing/ arousal [the more teasing, the fastest arousal grows. Also, at high arousal, it gives you various buffs on your stamina: faster regen, slower consumption rate..]

_Lust/ "cum count" [you can cum a limited amount of times as a male protagonist, let's say 2 - 3 times max. Every time you cum, you are less hard, so your actions have less impact on the girl's arousal, + various debuffs on your stamina for a time - Going from buffed state to debuffed one should have a consequent impact on your game feel]

So everytime you cum it is harder to make the girl come, and it gets increasingly harder to make her come the more she came before

You can edge both you and the girl, which leads to stronger orgasms, and so stronger temporary drawbacks

Now the fun part is that the longer you edge the girl, the more bold she will get to take actions on her own, so she might bring herself or you over the edge

Of course all these are linked to your stats (and the girl's stats too), and various contextual buffs and debuffs ([drunk], [horny af], [in love], etc..).

~~~~~~~~~~~~~~~~~~~~~~

Now for the controls part! (PC, keyboard)

[WASD] + potentially keys accessible with left hand ([Shift], [Space], [E], [F]...) = undressing, teasing, and changing position (switch from missionary to side, lift her..) (possibility to remap and add shortcuts to convenient keys)

[LMB] [RMB] [Scroll wheel] + other buttons your mouse might have = direct actions such as thrusting, teasing, and grabbing

The most important thing here is that most direct actions should be done by clicking, not by mouse dragging, because most of the time it's janky.

You click = you thrust, you click faster = you thrust faster. holding [RMB] allows you to grab her / pin her down so you can bang her with more ease, but takes stamina

and you can go auto mode by holding [LMB] + scrolling mouse wheel up or down

~~~~~~~~~~~~~~~~~~~~~~

Here it is for the general idea, it would make sex scenes much more engaging and fun imo, ofc there's room for adaptation, but having a rich and deep gameplay is something is always found was lacking in h games

I'm pretty sure if a dev was to pull it off consistently, many others would follow and honestly it would be for the best

I want this in a mmorpg lol
Fuck it go full 1000% and make it a fulldive headset, do a SAO.
 
As others have said, it have to be a open world sandbox, one where the player can take as much control as they like (or as little as they like). Robust character creator with maybe even the option to create characters based off of imported video's/images. You'd need non-H gameplay to tie over the moment to moment stuff so most of the time it'd probably play no different from you GTA's, skyrims, cyberpunks, and the like - and then when you get to the H stuff it'd have basically every kink under the sun so it'd be as close to a true H-sandbox as possible
 
High quality 2D action platformer with intricate story/lore, but with porn on top. Think like SiniSistar II or Night of Revenge, but with Hollow Knight levels of polish and quantities of content. As for what the sexual content would actually be, I'd have to think about it a little longer. My first instinct would be to make it a female protagonist, lesbian only game, because I really want one of those and lesbian content is severely underrepresented in the 2D action platformer genre; but as much as I like lesbian content, I'm also a sucker for male-protagonist harems, as well as tentacles and stuff. Maybe it could all be the same game, but have different unrelated modes or paths accessed from the main menu, the way RTS games sometimes have a separate campaign mode for each playable race/civilization. The worldbuilding would probably take a lot of work, because it's not immediately obvious to me how you could fit distinct routes like this (as well as other fetishes I'd be tempted to include) in the same world without it reeking too much of kitchen sink, but there might be a way.
 
Yeah that would be great! Cyberpunk but in VR with a lot more lewd options, and LIs! And great modability. Though as a person with a mid PC I would want this game to be well optimized so it looks great even on the lowest settings.
I agree with you that it would be super cool, but: when I say "something out of a cyberpunk fantasy" I'm not saying I would try and create a game like Cyberpunk 2077, I'm referring to the OG cyberpunk setting, where people would just be able to...feel what's on the other side, so to speak. Get lost in the fantasy. I think in the game Cyberpunk it was called "braindance". What I mean is I'd invest in a VR experience as realistic and interactive as possible, as much as you can do that with today's technology; the setting and the story is not necessarily the point.

Imagine having the possibility to create an environment, or characters, or items, that you can almost touch, almost feel; imagine having an engine or a platform that gives people the possibility to do that, much akin to what devs today do with something like Ren'py, in a facilitated way, with advanced creation tools. If I had unlimited funds (which something like this would definitely require), that's one of the things I would definitely like to experiment with.
 
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