What is your favorite art software for games?

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genzee42

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Daz3d, honey select, koikatsu, AI, etc. Which art does it for you? Or are you into text only (the best images are in ma head)?
 
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Koikatsu is probably my overall favorite, but the real pros are the ones keeping it hand drawn. They're doing the lords work.
 
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Koikatsu is probably my overall favorite, but the real pros are the ones keeping it hand drawn. They're doing the lords work.
im not very artistic. wish i was so im not too familiar with programs dedicated to art. But over all i do admier people that can so
 
Hand drawn first. Daz3d second. Pixel art for the plot.
 
I am blown away by Daz3d just because of what it can do. AI is also depressingly good. Hand drawn is often refreshingly unique. Those would be my faves.
 
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DAZ assets as a source, but sadly only a certain portion of devs can make proper use of 3D. Shitty lighting, artifacts, noise, weird poses and facial expressions, repetitive use of the same faces or locations across many games without modifying them at least a little to look somehow unique, poor understanding of how animation works. Hence also lots of respect for those who draw by hand.
 
If it is done amazingly well, any of them work. If it is only done moderately well, I prefer Daz. If it is done poorly, I'd say HS/HS2, since I think those models look like crap to begin with.... It can be redeemed with good lighting and framing and such, but that's where the skill come in... A good artist can make even those mediocre models look good.
 
Hand drawn is the absolute best. I guess Daz3D without using the same 3 models everyone else is using as a base is second. I confess I'm also kind of partial to the 3d AI generated stuff.
 
VAM (Virt-a-Mate) produces some really high quality content, but honestly any medium will work for a really talented artist. Just like any can look equally shitty if the artist is shitty
 
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