What are some key elements that make for a compelling visual novel storyline?

joe6789

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Having interesting twists and turns that are still believable. Having character dialogue be natural yet unpredictable.
 

Fall12Dr

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It is difficult for a story today to fulfill this because almost everything has already been seen, but in my case a structure is needed not designed for the main character but for the development of the environment and the secondary characters, not to force things but to let them flow takes more time but gives more results, an easy way would be to let the secondary characters tell the story and not so much the main character
 

AlBetGam

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Characters that feel and act like people, not sex delivery devices.

Internally coherent setting and narrative.

Pacing that feels organic without either rushing to dump a lifetime's worth of major events into a single day, or spending a half hour of the player's time without doing anything notable at all.
 

Blazinghedge

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Good characters are definitely the most important part or if it's anime or something character's should have an amazing design.
 

JACKOAT

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There are two techniques that drive a good story forward: Conflict and Suspense. A writer doesn't need both, although they will have to use at least one, otherwise the writing becomes a bad children's book:

"See Dick. See Jane. See Dick run. See Jane run."

"See Dick. See Jane. See Dick hide behind the bushes while Jane runs."

Overly simplistic examples to be sure, however the second one produces a small amount of suspense with the potential for conflict and the reader is waiting for the next line of the story to tell them what is going to happen next. An author has to give the reader a reason to want to continue. Good stories do this. Bad stories don't.
 

vinkelsier

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More than just sex.
It's necessery for the characters to have actual motivation
And I really like an end goal. Slice of life is nice and all, but a meandering plot is boring
 
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