Damn. It's been roughly 4 years since I started using DAZ3D. When I first started I was using a 1060 GTX graphics card and had no idea what I was doing. Now I'm using a 4070 RTX and have gotten extremely good at DAZ3D. The first image is of Olivia in my first DAZ3D game 23S and the second is of Shirley in the newest update to TS. Four years makes a massive difference.

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I'm working on some environments today for the 0.7 update. This was teased in the 0.6 update.

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Rendering has begun for the day. Stay tuned...

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I like this in-game render. It is now one of my favorites. LOL!

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I'm testing out a joke here. What do you think? This would be Luna saying this.

"Buying a female sex slave in the Middle East has got to suck. They're all covered up. It's got to be like playing the lottery just way more expensive and worse odds. If I spent $20,00 on a Middle Eastern Joy Baher...Oh, that's why there's suicide bombers. Now it all makes sense."
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One of the top complaints I get about my game Tomboy Supremacy is how bad the dialog is. The thing I have to say about that is that the dialog is 100% accurate. The way these characters talk is accurate to how folks in Southern Missouri talk. Please leave your bubble and explore the world. As idiot college folks say "Get educated." LOL!

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Even if it wasn't so, you created this world and we love it. Everyone else should accept it or fuck off.
 
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A roughly 10 hour work day today. That's not too bad. I admit I'm trying to work at a slower pace because I don't want to burn myself out. I've come close a few times in the past year as some of y'all may know. Anyway, stay tuned...

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Good morning y'all!

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Work will begin about 1pm EST. Stay tuned for more preview renders.
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It took me a little while to get Luna looking just right for these renders. Anyway, work has begun for the day. Stay tuned...

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I'm almost done with this scene. Also, I just found out there's Alligators not to far from the Broinne Family in Springfield, MO. Alligator hunting update soon?

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God damn Luna looks good wet. DON'T SAY IT!!! LOL! Anyway, the renders are roughly halfway done. At the moment there are 105 renders done for the 2nd half of 0.7. There are 185 renders in the 0.7 Alpha. I'm guessing there will be 400+ renders altogether and the update will most likely be released this week. Anyway, stay tuned...

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God damn Luna looks good wet. DON'T SAY IT!!! LOL! Anyway, the renders are roughly halfway done. At the moment there are 105 renders done for the 2nd half of 0.7. There are 185 renders in the 0.7 Alpha. I'm guessing there will be 400+ renders altogether and the update will most likely be released this week. Anyway, stay tuned...

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She really does look good. Too often, wet models in Daz end up looking darker and not really wet. That is a really nice looking render. Good job.
 
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Today's preview render...Luna's stepmom Emily and biological mom Aiya.


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The final preview render of the day.

I think I'm gonna take a week off after each update from now on. I had this idea in mind a while back but I think I'm going to start doing it. As I've said a few times my mind has been kind of slusgish lately. I'm not burned out but I'm not as excited to create as I once was. I guess it's become work now. That's life I guess. I still have fun making the games though and will continue to make them. Eh, maybe it is a little bit of burnout. A lot of it is just me starting to work for the day. Once I start I enjoy it. I think the problem is that even when I'm taking days off I end up doing some kind of work. I need to quit doing that. I'm gonna get this 0.7 update out in the next few days then I'm gonna take some time to cool off, then I'll work on the Alpha and repeat. I hope y'all understand. Do remember even with this time off I'll still get updates out faster than 95% of devs out there. LOL! Anyway, stay tuned...

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Damn these renders are turning out good. Anyway here's another preview render. Stay tuned...

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Done for the day. Back to work tomorrow.

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Side characters Shirley and Alicia will be arriving in TS 0.7.
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Good morning y'all. Work will begin soon. Stay tuned for a new preview render...

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