Dean

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Onyx
Game Developer
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Sep 14, 2022
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Developer Name
Velminth
Developer Links
Version
0.17 (Ongoing)
Latest Update
Feb 24, 2024
Release Date
Dec 1, 2022
Language
English
OS
  1. Windows
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Overview:
A lewd Sidescrolling/RPG.
In Saria Reclaimed you play as Saria, a wandering samurai of Cardinal's Heart, an oasis town in the vast desert filled with bandits and abominations.
Will she give in to her desires and corruption or continue on the bloody path of a Pure Maiden ?

2D Game, 2DCG, Adventure, Combat, Corruption, Creampie, Female Protagonist, RPG, Teasing
1. Extract and run.
v0.17

Added the first teammember’s combat cut-ins
Chapter 2-0
Chapter 2-1
Added a regional threat system containing the old baldmen assets
2 new tracks

v0.16

I remade the game from scratch

v0.14

Combat Encounters 2.0 & Slut Path
Combat System:

Introducing the new card system~
All actions in combat now require the expenditure of Initiative governed by Tenets, your new shiny replacement for armor.
Cards possess distinct abilities to inflict various types of damage and apply a diverse range of status effects.
These effects can be strategically employed to dispatch targets efficiently or protect Saria from incoming attacks.
New Status Effects:

In addition to the existing status effects, a set of new status effects has been introduced.
Notable additions include Dodge and Block, which provide additional defensive options to players.
The newly introduced status effects are generally stackable, allowing for more strategic gameplay.
Enemy Balancing:

Enemies’ combat statistics have been entirely rebalanced to align with the changes made to the combat system.
Things won’t be as easy anymore, eh ?
Telegraphing:

Techniques used by enemies are now telegraphed on Saria’s turn, allowing players to get an idea of what they should expect to happen and make a decision based on it. Perhaps you don’t want to gain that pesky Mouth Corruption, eh ?
To gain insight into an enemy’s upcoming move, players can hover over their sprite, revealing the details of their intended action.
User Interface:

To facilitate the exploitation of different damage types, an improved enemy health bar has been introduced.
Players can now hover over the health bar to access additional information, such as passives, weaknesses, health, pleasure and so on.
To increase readability/visibility of lewd actions and Cut-Ins during combat, extra HUD elements are hidden while those occur.
Unique Boss Passives:
Select enemies, primarily bosses, now possess unique passive abilities that add a twist to the encounter.

Card Collection and Deck Management:

By defeating enemies, Saria can now collect cards that were previously used by them.
The collected cards are categorized based on the faction affiliation of the enemy from which they were acquired.
Saria’s deck capacity is limited to a maximum of 9 cards, which are randomly drawn during combat.
The likelihood of drawing a specific card is influenced by the number of other cards or duplicates present in the deck.
The total of Combat Cards, as of Chapter 1’s soon to come end, is 51.
Accessories/Tenet Menu
The equipment menu has been completely remade and integrated into the new Deck menu.
The Accessories button can be hovered to get a quick glimpse of the currently equipped Tenet and Accessories, or clicked to access the menu itself and change them.

Tenets:

Tenets have replaced armor and levels as the primary source of stat progression in the game. Just like Cards, they can be acquired from bosses, quests, mooks.
In addition to such generic benefits as increased maximum stamina, pleasure and initiative, some Tenets will also provide Anomalous Cards in the near future.
Accessories:

Accessories have also been completely reworked to match the card system. They provide smaller buffs and benefits in comparison to Tenets.
The amount of Accessory slots available is dictated by the Tenet.
Items:
Items overall have been made more expensive and offer a bigger hand in helping resolve an encounter.
Slut Path:

Increasing the Pleasure of an enemy is now a viable strategy, both as a means to an end and as a full-stop.
Mooks and Bosses have been given certain Pleasure thresholds that once passed inflict debuffs upon them.
Bosses can now be neutralized or “neutralized” if their Pleasure gauge is filled up.
Enemies are now more sensitive to Pleasure damage inflicted by their favored bodypart, be it by their own hand or by Saria’s.
Boss CGs and Defeat Scenarios have been moved outside of combat and replaced with their VN-esque counterparts making them easier to skip through.
Passive Arousal:
The per-turn passive corruption gain from Saria simply being aroused has been scrapped.
Replacing it are disruptive cards with various effects that have an escalating chance of being drawn (instead of combat cards) based on Saria’s pleasure level.

Sidejob : Masseuse

Reason enough to dress Saria up in a pseudo-maid apron with not much underneath.
To keep it simple : Clients come in afflicted with random States.
Clints have various difficulty levels, some spawning with multiple afflictions.
Each affliction removed increases the amount of money Saria receives at the end of a massage.
Afflictions are removed by either using a gentle approach or a rough one, using the opposite side of the spectrum will potentially upset Saria’s client and make him leave.
Each Massage Technique potentially increases the Client’s Pleasure and so does Saria’s uniform state, making them likely to do lewd stuff…
Like requesting lewd services in exchange for a bigger tip.
CG : Straps (Requires Explorer Rank)
CG : Reverse (Requires Adventurer Rank)
CG : Oil Accident (No Partners Requirement)
CG : Intruder (Requires Night Lady Rank)
Hardcore Pose : Masseuse 69
Hardcore Pose : Masseuse Nuru
Hardcore Pose : Masseuse Cowgirl
Cut-In : Masseuse Undress
Also, btw, wink, nudge :

Added a Cut-In Gallery to the Theatre, under the name of “Promo”.
Remade some easier to use Cheats (so you bozos stop bricking your saves by increasing the [REDACTED] variable) such as one click away unlocking all CGs or Cut-Ins in the Theatre.
Removed the murder-hoboing option from some NPCs, as funny as it is it cucks my ability to make some sidequests and include the characters in an overall plot.
Remastered the volume on some of the songs
Dozen other changes that I can’t remember.

v0.13.1

Fixed ClitRubWCock Failed to Load error

v.0.13

Pose : Clit Rub w/Cock
Pose : Asscheek Job
Pose : Thigh Job
Cut-In : Cum on Ass
Cut-In : Cum on Arms
Cut-In : Cum on Abs
Cut-In : Cum on Armpit
Cut-In : Clit Rub w/Cock
Cut-In : Asscheek Job
Alcohol now lowers Resistance
Fixed not being able to Initiate Clit Rub
Fixed camp sprite in Mios Hive
Optimized maps with particle effects

v.0.12

Map : Mios Hive (SMS Gneisenau, after Sentina the Smuggler)
Defeat Scenario : Mios Hive
Cut-In : Corrosive Slime (2 variants)
Cut-In : Insect Tentacle Grind
Cut-In : Blue Orb (Stage 1)
CG : Blue Orb (Stage 2)
CG : Doomglider
New Music (1 Map / 1 Combat / 1 Boss)
One completable path for Adriane’s Questline
One completable path for Caspian’s Questline
Lowered Resistance gained from level-ups
Fixed standing expression not disappearing if Knocked Down
Fixed vaginal core & expressions not reseting
Fixed being able to click the save/load/exit/etc buttons while in Sensitivity / Skilltree / Exploits
Other small fixes

v0.11

Pose : Anal
Pose : Armpit Job
Pose : Handjob
Pose : Absjob
(New poses also include cum overlays)
Cut-In : Anal
Cut-In : Armpit Job
Cut-In : Handjob
Cut-In : Absjob
Cut-In : Anal Creampie
New Combat SFX for attacks
Capped max Rank at 16
Fixed “Just A Touch” passive not being activated
Removed “Disarmed” chance from mook attacks
Other small fixes

v0.10.1

Defeat Scenario : Harpy Nest
Portrait : Mogadon (Marks Merchant)
Map : Dust Bowl
Lighting effects to maps that are darker in nature
UwU particle hearts animations for Lewd Skills
Togglable Hide Text Box option along with fast-forwarding text for CG Gallery
Posters (based on Partners count) :
If Saria’s lewd reputation increases to Adventurer, posters will start cropping up.
They also have some writing/scribble variants for Night Lady, Prostitute and Slut.
Cum
Cum now visible on the base pose, attack pose, and hardcore poses.
Cum has 3 levels, Spatter > Dripping > Drenched and is completly locational for all bodyparts
Can be wiped off with napkins or at camps for free

Warnings :

Warnings for enemies that have CGs
Warnings for enemies that can game over Saria.
CG for Game Over.

Rebalancing Bit :

Teases used by enemies bring them closer to cumming based on Saria’s Looks
Teases used by Saria bring enemies closer to cumming based on Saria’s Looks
Coinflip chance of enemies losing pleasure if Saria lowers her corruption
Modified current available equipment to increase/decrease Looks
General passives baseline increase add up to around 50% Corruption at the start of an Encounter, or a few steps below hardcore and also get sensitivities to a max of 400%
(Yea yea I know, it’s going to be tough for a bit if you’re a grinder because you can’t lower sens, I know.)
Easy Difficulty. Save anywhere, anytime. Available when you start a new game.
Bunch of other lil balancing adjustment

Music :

Remade Celestian Hound Ausfa’s theme (Katz) from scratch
Remade Swift-Hand Sergal’s theme (CrimsonFist) from scratch

VA :

Titjob Dialogue (Low Corruption)
Titjob Dialogue (High Corruption)
Titjob Loop

Bugfixes :

Can now talk to NPCs even if standing on top of them
Fixed jank-ass early Boss scene setups that require dumb shit causing things to skip.
Fixed Stray Drone flying away text appearing if engaged in activities and they didn’t appear in the first place.
Fixed CG Gallery not working
Fixed Swift-Hand Sergal CG Blackscreen
Fixed one Harpy not dying on the map after defeat in combat

v 0.9

Pose: Pussy Penetration
Cut-In: Pussy Creampie
Cut-In: Cum On Pussy
Cut-In: Pussy Penetration
Cut-In: Clit Rub
Cut-In: Asshole Fingering
Cut-In : Asscheek Bite
Cut-In: Asshole Lick
Cut-In: Thigh Lick
Cut-In: Ass Poke
Upgraded Cut-In background
Added a Lil bit of battle motion to enemies
Lowered Requirement for Tickler scene from Explorer to Adventurer
Clarified Reputation Partner requirements a bit more
Fixed Enemy coom chain, aka B requiring A to cum first and so on (Props to Enter)
Fixed Cardinal’s Heart being unlocked from the get-go
Fixed being able to Initiate with NPCs that you shouldn’t.
Removed “Cocktease” as it was made obsolete along with “Seduce” by the Initiation/Conversion update
Other small things

v0.8

Defeat Scenario : Honeycomb
Cut-In : Orgasm
Map : Cardinal’s Heart Outskirts (accessible via Aqueducts or Swald Bar)
Map : Cardinal’s Heart (accessible via Cardinal’s Heart Outskirts)
Map : Marks Shop
CG Gallery (in Cardinal’s Heart)
A small tutorial now plays during and after the first encounter.
1 new song (Cardinal’s Heart Outskirts battles)

DOWNLOAD
Windows


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