Dean

Master Uploader & 1K Donator
Onyx
Game Developer
Fansly
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Sep 14, 2022
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Developer Name
Kinky Fridays
Developer Links
Version
0.20 (Ongoing)
Latest Update
Feb 8, 2024
Release Date
Oct 2, 2022
Language
English
OS
  1. Windows
  2. Linux
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Overview:
Answer the call of the wild with the Sapphire Safari Photography Company! Capture the beauty of real-life Monster Girls in their natural habitats. As an award-winning wildlife photographer, your job is to venture deep into unexplored territories, capture the Monster Girls as they socialize, hunt, sleep, and mate, and hopefully come out in one piece.

2DCG, 3D Game, Adventure, Female Protagonist, Furry, Futa/trans, Titfuck, Vaginal Sex
1. Extract and run.














v0.10

Added new island Nippy Wallow
Added Rubee monster girl on Nippy Wallow
Added Snubuns monster girl on Nippy Wallow
Added v1 Photo scoring system
Added v1 Retirement Level system
Added additional props to Moana Tropic
Updated Depart screen on boat menu
Heavily optimized photo-saving system

v0.0.9

Added Gallery filter system.
Added Expedition statistic systems for tracking steps, photos, etc.
Added Retirement system for post-expedition scoring.
Overhauled Monpedia system for photo submission and tracking.
Added Familiarity foundation system.
Added Research point foundation system.
Added Moana Tropic Wading Pools map area.
Added Landscape texture painting system.
Overhauled Moana Tropic textures.
Overhauled Moana Tropic assets.
Fixed deep river issues.
Fixed Moana Tropic boundaries.
Overhauled Monster Spawn system.
Overhauled Moana Tropic spawners.
Overhauled Doll System UI.
Overhauled Doll System UX.
Added Doll System auto-population.

v0.0.8

Jamie and Oscar playable characters added
Professor Frida’s model update
Night Time Expedition mode added
Echo and Skully added to Night Time Expedition
Jungle Island was renamed to Moana Tropic, island biography added
Foliage assets added to Moana Tropic island
New save system created for photographs
New save system created for user data
Menu optimizations added
Depart menu added
Doll system routing added
Initial doll partner system added
Placeholder missionary animation added
Spawn balancing for Monster Girl spawn

v0.0.7

Missionary doll frames updated to new tech requirements.
Additional in-between frames were added to Missionary leg and arm poses.
Doll Value snapping: Poses can be snapped to predefined points.
Doll input rework: Changed input flow and camera control to make the doll system easier to use.
Doll slot auto assign: If only one valid slot for a character automatically selects it, this fixes the perceived double input bug from the previous patch.
Doll input smoothing added: Light lag to imply weight when dragging limbs.
Lighting overhaul: Switching engine lighting version to attempt wider hardware support.
Additional Renderer support: Added DX12 launch option.
Changed engine performance target and antialiasing modes to attempt wider hardware support.
Custom foliage assets to improve visuals and flesh out jungle theming.
In-game watch menu added.
Fixed waterfall shader not being affected by camera distance blur.
Additional Renderer support: Added Vulkan launch option.
Fix hardware detection on the first startup.
Add basic photo management functions. Saving and deleting photos from the gallery.
Foliage performance: Implemented LODs and imposters for trees.

v0.0.6 Hotfix

Doll system hud refresh
Doll System inputs added to keybind menu
Doll system character select camera now locks on character
Monster girls now run to catch up when following
Monster girls have breathing animations in Doll System
Settings autodetect on the first launch
AppData shortcut added to game folder (Windows build only)
Lighting changes on the map to baked lighting for sky and clouds
Basic tutorial space added to menus

v0.0.5

Additions
Main menu level added
Settings options added
Photography quality settings added
Futa visibility functions added
Gallery functions added
Temporary Monpedia added
Temporary Quests menu added
Temporary Gender Selection menu added
Landscape tweaks to demo map
AI Follower behavior added
Doll system added – Early preview
Random monster color variations
Linux SKU created
Optimisations and Fixes
Minor lighting and sky color and cloud cover changes
AI Execution flow changes
Perception Sight overhaul fixed – drastically reduces GPU lag
Material Search Iterations reduced to 20 – potential performance improvement
Navigation mesh change from full dynamic to Modifier only – potential performance improvement

v0.0.4

Two new systems called VLife and Doll. Both systems allowed for greater interactions and responses for the players to enjoy.
Moved to Unreal Engine 5

v0.0.3

Cuddle UI overhaul: The previous system flat out did not work, we have refined the UI to focus on the UX experience. Now you can tab between Tools, Toys, and Poses to direct your cuddle fantasies.
Cuddle pile: We have created the foundation for what will be a fantastic multiple partner system. The eventual goal is to allow multiple monster girls to join in on the cuddle session and for that, we needed a simple system for swapping and including multiple monsters in the system.
GUI update: This build features a very simple GUI update to give direction on how to interact with the systems in the game. When you enter the cuddle mode you’ll have a popup to direct you into accessing the new UX features. Simply press “H” to review them once more.
PC update: The pc in the player camp now has a controller-friendly and more clear UI associated with it. It is not fully implemented but the features should be more robust than they were previously.
Model Update: Monster girls are now more updated than ever, the horse model has more “horse-like” features and the girls’ models are more up-to-date with the current rig requirements.
Flattened play area: We have made a small change to the play area for the idle monster girls to fix clipping issues presented by uneven ground.

v0.0.1a

Mechanics in the Alpha:
The Monster Girls in the current alpha are as follows:
Bunbuns: A yellow bunny-type creature with a lot of joy to share.
Tsunbee: A bee-like creature with a terrible attitude.
Crabby: A crustacean like no other, can be seen digging in the sand.
Lizzurn: A striking reptile with a cheeky disposition.
Use your camera to take photos of the Monster Girls around the play space, right-click to enter the viewfinder or aiming mode. Use the mouse wheel to adjust the zoom. Hold ALT and scroll the mouse wheel to adjust the focus. If the camera detects a Monster Girl you will see a red box around their heads. Snap a photo to capture the moment!
Stealth is working in the build, but it is quite simple for the time being. Use the CTRL button to crouch, slowing your walking speed and making you hard to spot. The Monster Girls have a vision cone that is interrupted by objects and fauna. So hiding in a bush to get those candid shots is the goal!
In this demo space, you will have 10 total shots you can take in your camera, however, you can empty the storage by interacting with the campsites computer. Here you can store the photos you like, and delete the ones you don’t. The UI is quite simple here but eventually using the computer you’ll be able to submit your photos for cash and for bounties.
A basic day-night system, spend enough time roaming the demo space and you’ll notice day cycles into night and back into day again. You can speed things up by interacting with the bed at your campsite.

Prototype:

Initial Release

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Linux (0.17)

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