1/3
2 Years of Service
I tried...really, really tried...
...to avoid commenting on this "game" - ultimately it comes down to conflating the idea of a slow burn game with near infinite GRIND!
If a developer wants to create a slow burn game/VN then put some damn effort into the actual story. Stop forcing players to repeat the same scenes over and over ad nauseam where it would take a forensic expert to notice any differences. It feels like Groundhog Day meets "pizza delivery guy porn" and he has to deliver 10,000 pizzas exactly the same way because no one told him to ring the door bell twice and knock once (you know, that secret code the developer doesn't tell anyone unless you pay for something...)
If you boil down all of the ACTUAL new material, i.e. dialogue, scenes, character development, etc. into a congruent, cohesive story line you would have a very short VN/game because repeating the same crap over and over is not creative, it's lazy and keeps people from actually playing the game. They end up force skipping everything hoping to get to new material and, quite frankly, without a walk through how the Hell would you know if you missed anything?!?
And to suggest that people that frequent a pirate site pay for a walk through is just ridiculous.
A true slow grind has actual progression for EVERY interaction - sometimes it takes you forward, sometimes it sets the MC back, either way it should never be exactly the same.
As an example: If a character in a VN/game has been fucked by the MC, they shouldn't suddenly be like, "Oh my God you saw my nipple while I was changing!" What the actual fuck?!? It is such poor character development. Now if, and I mean a BIG IF, the MC does something to really piss off one of the love interests then that hypothetical scenario might be more believable.
Just stop producing near unplayable repetitive (grindy) sandboxesque games, it smacks of a straight up money-grab. You want people to pay for your creations? Make solid, story driven VNs with sensible story lines and believable character development (at least in context of the story - I mean these are all basically straight up fantasy).
Rant over...for now...
...to avoid commenting on this "game" - ultimately it comes down to conflating the idea of a slow burn game with near infinite GRIND!
If a developer wants to create a slow burn game/VN then put some damn effort into the actual story. Stop forcing players to repeat the same scenes over and over ad nauseam where it would take a forensic expert to notice any differences. It feels like Groundhog Day meets "pizza delivery guy porn" and he has to deliver 10,000 pizzas exactly the same way because no one told him to ring the door bell twice and knock once (you know, that secret code the developer doesn't tell anyone unless you pay for something...)
If you boil down all of the ACTUAL new material, i.e. dialogue, scenes, character development, etc. into a congruent, cohesive story line you would have a very short VN/game because repeating the same crap over and over is not creative, it's lazy and keeps people from actually playing the game. They end up force skipping everything hoping to get to new material and, quite frankly, without a walk through how the Hell would you know if you missed anything?!?
And to suggest that people that frequent a pirate site pay for a walk through is just ridiculous.
A true slow grind has actual progression for EVERY interaction - sometimes it takes you forward, sometimes it sets the MC back, either way it should never be exactly the same.
As an example: If a character in a VN/game has been fucked by the MC, they shouldn't suddenly be like, "Oh my God you saw my nipple while I was changing!" What the actual fuck?!? It is such poor character development. Now if, and I mean a BIG IF, the MC does something to really piss off one of the love interests then that hypothetical scenario might be more believable.
Just stop producing near unplayable repetitive (grindy) sandboxesque games, it smacks of a straight up money-grab. You want people to pay for your creations? Make solid, story driven VNs with sensible story lines and believable character development (at least in context of the story - I mean these are all basically straight up fantasy).
Rant over...for now...
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