Master Uploader & 1K Donator
Game Developer
Sep 14, 2022
Allow others to update?
  1. yes
Developer Name
Eek! Games
Developer Links
Version (Finished)
Latest Update
Feb 15, 2024
Release Date
Sep 1, 2022
  1. Windows
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The House Party game (which is available for free right now on the site mentioned below) is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry. My inclination is to take these games in a much more raunchy direction than the LSL series however. The games will be ripe with foul language, nudity, and sex, but hopefully, be just as funny and engaging. There isn't much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. There are multiple story-paths though and different outcomes based on.

3D Game, 3DCG, Adventure, Animated, Combat, Corruption, Dating Sim, Drugs, Exhibitionism, Gay, Groping, Humor, Male Protagonist, Masturbation, Multiple Endings, Oral Sex, Point & Click, Romance, Sandbox, Sexual Harassment, Simulator, Stripping, Vaginal Sex, Voiced, Voyeurism
1. Extract and run.

In preparation for this romantic day, Madison has spruced up the house party with some lovely holiday decorations! The decorations include:

A Dusky Sky (Well, Madison might not have made that part happen)
Heart decorations
Rose Petals
Pretty Moths
A billion small candles
A Valentine’s Sheet and Pillow Set
Customizable Clothing Accessories
There are also a few new clothing options available in the customizer. You can now equip characters with the following items:

Angel Wings
A Valentine Halo
A Valentine Headband
Heart Glasses
Valentine’s Choker
Fixed an issue that sometimes caused guests to show up to the party without appropriate attire.
Added reminder text in the customizer to create or select a preset when the Default preset is selected.
Only one Holiday Pack can be active at a time now. This only affects decorations and story content. All Holiday Pack clothing items will always be available in the customizer as long as the DLC is installed.
Improved main menu lighting and shadows.
GBK undershirt is now available for Derek in the customizer if you have the Solar Flare achievement.
Optimized story and texture memory usage, which in most cases will result in less memory usage, especially on Potato graphics settings. In some cases memory usage is decreased by 1GB+.
Improved loading of characters on the main menu. They now only appear after clothing and textures have been applied.
Fixed a couple of issues that would sometimes cause swapping customizer group presets to not work correctly.


Items the player is holding are now correctly returned to the player's hand on loaded games.
Fixed an issue that was causing mounted item unmount events to be queued. They now fire immediately.
Fixed an issue that prevented Vickie's jewelry from working correctly in the 1.3.0 version of the game.
Vickie's armband is now customizable.
Fixed a couple of issues with Doja Cat cutscenes.
Added error messaging for some players who use OneDrive and have issues with the customizer if their OneDrive is not signed in.
Plus some other minor bug fixes.


NVIDIA DLSS now overrides Anti-Aliasing, since it has Anti-Aliasing built in and is not meant to be used with additional Anti-Aliasing technology.
Fixed an issue that sometimes caused some items to float.
Fixed an issue that sometimes caused the camera to become De-Synced with the Player after an attaining an achievement.
Fixed an issue that caused the snake to be positioned strangely when Leah and Frank were holding it.
Fixed an issue that caused characters to sometimes scale weirdly when holding items.
Fixed an issue that caused the female player shirt to not allow custom decals.
Fixed some issues related to custom stories.
Fixed an issue that sometimes caused a double knockout.
Fixed an issue that sometimes caused characters to have issues reaching their walk-to destinations.

1.3.0 RC22

(Beta Patreon Release 12/1/2023)

Improved lighting issues in the apartment, in the intro cutscene.
Clothing clipping fixes.
vSync turned on, on loading/credit scenes.
Text boxes added to the graphics UI so that players can enter a number in manually if they’d like for FPS caps.
Fixed Loading Screen and Customizer Group popup menu to scale correctly with resolution changes.
Fixed a bunch of bugs.
Updated V-Sync and Max Foreground FPS to be usable at the same time. If V-Sync is enabled, it will override a Max Foreground FPS cap.


(Alpha and Beta Release 04/21/2023)

In the Liz Katz DLC: Started implementation for a new opportunity: “Smoke ‘Em and You Got ‘Em”
In the Original Story: Updated handling for when Stephanie loses her top during the party
The Chocolate Syrup Item…sorry, I meant “Choclate Syrup”, now auto-highlights when dropped in the grass
The Tablet Item now has a collision sound effect
Added an Airvent System, which can be used to do stuff with… well, Airvents
A certain digital device, one that was definitely not mentioned in prior release notes, can now be used to view the real-time status of the Airvent System
Added a new type of InteractiveItem that can take multiple forms/appearances, and can auto-adjust its Inventory Icon based on its current form. These behavior(s) persists through save/loads without the need for handling via the CSC
Various Items around the house are now of the type “Burnable”. The main ItemFunction-based behaviors of this new type persist through save/loads without the need for handling via the CSC
Additional Items can be mounted to the Broom. This behavior for these Items persists through save/loads without the need for handling via the CSC
The Chicken will now be highlighted if it falls into the outside grass
The FoamFinger now has access to ItemFunctions
The FoamFinger now has a collision sound
Added new and improved chocolate syrup model
Added models for some mysterious clues
Fixed the dent on the fridge door by moving it to the freezer door
Added a burnt version of the penguin
Added a splishy splashy cutscene for an AC unit interaction

v1.0.7 XMas

(Stable Release 12/16/2022)

In the Doja Cat DLC: Fixed issues with Derek’s departure from the roof after talking with Amala that could result in various bugs, ranging from game breaking to cosmetic
In the Christmas Content: Added a new opportunity to help spread some Christmas cheer called “Deck the Balls”
In the Christmas Content: Added a snowball bucket which can be used to throw snowballs at the other house guests
In the Christmas Content: Added two new achievements, “Deck the Balls” and “The Most Wonderful Time of the Year”
Added three additional MoveTargets just outside the Gazebo, and one inside
Added a Stepstool Interactive Item, which is a physical item that also includes a Chair and StandSpot
Added a GazeboFuseBox Interactive Item
Added a Character Function for disabling some of the Default Gazebo lighting (real-time and “party lights”)
Wired in Cheer2 and Cheer3 as valid SendEvents for all Characters to use
Fixed a bug that could cause GetsHitWithProjectile detection to fall through in certain cases
Fixed an issue that would cause pictures taken by the Digital Camera item to always be blurry
Added CoverGenitals and GiveSpeechArmsOut animations to the project. These are now available as Poses for all Characters to use
Added EdgeSlip animation. This is available as a SendEvent for all Characters to use
Added Fuse Box model
Added many holiday house decoration models
Added snow, but at room temperature
Added a conspiracy theory about the snow
Added a cloudy sky
Added an extra layer of fog
Added a holiday miracle
Added a very special decoration model
Added snowball model
Added Bucket of snowballs model
Added Christmas Hat for Frank
Added Elf Hats for Derek and Katherine
Added Chistmas Sweater for Amy, Leah, Madison, Patrick and Vickie
Added Reindeer Hats to Amy, Ashley, Madison and Stephanie
(Stable Release 10/19/2022)

Fixed an issue that was preventing save games from being loaded or deleted within the Load Game UI if using a non-English language
When saves are deleted, Tooltipdata will be updated to reflect the removal of the corresponding save data to prevent bloating of the Tooltipdata over time


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