Just want to know if any of you have started creating your own game and after a while, before a proper release stopped making it.
And if you have, what was the reason for stopping.
I've tried making a game some years ago with SugarCube. Had a whole plan, mapped it all out, got a lot of image resources. Then after a while I realized it was too ambitious and I could not create in a quality I wanted it, so I lost motivation. Also, private life got in the way.
And if you have, what was the reason for stopping.
I've tried making a game some years ago with SugarCube. Had a whole plan, mapped it all out, got a lot of image resources. Then after a while I realized it was too ambitious and I could not create in a quality I wanted it, so I lost motivation. Also, private life got in the way.