So there's an old review metric for video games, it's called Time to Crate. Now the idea is that every game has crates in it, so it is a constant variable which can be used to gauge how good a game compares to other crate-containing games. So the amount of time it takes for your to reach a crate tells you how good the game is, because once they show you a crate that means that's the point they ran out of original ideas.
In the spirit of this, I propose a rating system that gauges how good a game is based on how quickly you get a sex scene, and it shall represent the point at which the devs ran out of excuses about what kind of story they're trying to tell.
We're going to call it "How Long To Beat".
In the spirit of this, I propose a rating system that gauges how good a game is based on how quickly you get a sex scene, and it shall represent the point at which the devs ran out of excuses about what kind of story they're trying to tell.
We're going to call it "How Long To Beat".