Cartoon or more realistic CG VNs?

MrTM

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What do you prefer more?

For me I do prefer "Daz 3D" type of games. With properly proportioned people. It's just more natural to see "normal looking" people. I'm not against cartoon type games (especially if they are a spoof of a real tv show or something).
 
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LewdistMaker

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Cartoon-ish look for me. The less realistic they look, the easier it is for me to separate fiction from reality.
 
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nyex117

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Cartoon ones maybe because I can get with "bad" art, but I can't with the uncanny valley that I get with poor Daz 3d
 
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symgaral

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I depends how it's done. Something like Summer Time Saga or High School Days are great 2dcg games. I do tend to stick to 3dcg games for the most part though.
 
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escanor9

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depends on source for me if the source is a anime I prefer cartoon style
but if it's just a AVN I like it to be more realistic.
 
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John123111

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Although I don't mind cartoony designs.,the more realistic the better for me.
 
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stuff24

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depends on quality, Daz artists are getting really good these days but there's something charming about great hand drawn art
 
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johnny453

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Probably realistic for me, cartoon-ish has such a wide range of quality and when they miss, it misses hard
 
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KSAS

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I think it depends on the type of game, but in general I like a good game with 2d art, but 3dcg games also have their merits, like making animations should be easier in daz than drawing frame by frame.
 
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daroooo

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Provided that the art style is good, I generally prefer the cartoon-ish look. It has a certain feel to it that is less plastic/"off" than realistic 3d models.
 
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coffeebos

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realistic with realistic proportions for me, those games appeal to me most visually
 
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jonata203

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50/50 depends on the day
But if its rpgm i dont play games with Daz models i dont know why
 
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Gravespawn

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I don't mind either one , as long as it looks goods. I haven't seen people try the Daz toon models though.
 
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flumflam

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Either works, I tend to gravitate towards 3dcg. Usually, other factors matter more than the CGs.. story, writing and theme.
 
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