Oh now this could be an interesting take on the story, from the girls point of view. I hope the story and writing are up to par with the original, I enjoyed the way the developer wrote the original story. Best of luck to you :)
Yeah this is true, in Unity you would have to create your own save system - or use an asset premade to save game states etc. I see Renpy has having all teh things needed for VNs right out of the bag - depending on what features you want to have in your game, of course. :)
I see that its more the expected features that people like about Renpy (like Rollback and Autotext), the portability to other platforms. Thanks for the info :)
That is a great thing to take into account. adaptability to other platforms other than Windows.
Yeah I never had any issues with Unity games really, unless they were buggy games anyways - so code needs fixes. :)
So I've seen many replys to posts from people saying that they wont play a game unless it's made with Renpy, or "this game isnt even made with Renpy, eew! not playing!!". But I was wondering why specifically wont you play it?
I just curious, like is it your experience with cashes on other...
Some of the best Guides and Tutorials for getting started with AI Art and such I have found here:
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It's a great website, tells you how to install Stable Diffusion on your PC, good/bad prompts to use (you need to add the Lewd ;) ). Later going on to what...
I like a nice balance. If it just goes straight into the Lewd-ness hard and keeps going like that then it's kinda too much of a good thing.
So, I like some intro to set the scene and MC, then a little hint of potential Lewd, then on to building characters and story a little and then some Lewd...
It's easy enough, especially if you take a look at the included tutorial that comes with Renpy.. then take a look at the code and modify dialog, and then add more dialog.. mayeb then move on to making a new scene etc. Learn by doing :)
yeah one good thing to start is with the tutorials that come with Renpy. Go into there code and change some text... add dialog... then move on to maybe add a new scene and a new character. Learning by doing is always a great start i find.
I think one big hurdle that a lot have problems with at the start - and some later - is getting the lighting right. Often i see model faces way to bright and over exposed , or too dark and they look menacing instead of a sexy look 😅
It's worth having a good play with light sources and settings...