The program already works correctly with RPA, RPY, and RPYC files. I wasn't entirely accurate in my previous answer. I have code that is supposed to distinguish media files and code-only files from files that contain actual text. I suspect that the game's incomplete translation is caused...
- In some games, not all of the text gets translated. This is because I use regex to select files that contain text, but an AST parser for the actual text extraction. Regex can make mistakes and miss some text files. I had to make this compromise to speed up the process.
- Regarding the pause...
It’s uncomfortable for me to read games in English, even though I understand it. I believe there are quite a few users like me. But you’re right almost all Ren’Py games are written in English, and most people here know the language. As for adding support for other engines, that’s an interesting...
I’ve created a program that can translate Ren'Py games with just a couple of clicks using machine translation. If anyone’s interested here’s the link: You must be registered for see element.
The update is complete! The app has been fully rebuilt from the ground up, keeping only the existing logic. For those who are curious, I'll be posting a changelog and future development roadmap on Patreon soon. The new version is available for download via the link in this post.
Ren'Py Ultimate v2.0 - This is a new tool for automatically translating games made with the Ren'Py engine, created for your convenience. If you like the idea of this project and want to speed up its development, please support me. The technical side will be continuously improved in upcoming...