It's been awhile but yes I believe all the early Sierra games had some obtuse puzzles. I remember being frustrated at least a few times with every one I played :D
I do like to socialize, in person or on voice/video chat with my friends. I sometimes have something to add to threads and I will but don't love to post otherwise, unless forced to temporarily to gain access to something
Definitely a great game, love the variety in the ladies though it might be a bit ambitious on how many. I would like more scenes with some of the ones we've already seen.
Definitely a game that would be better without the sandbox. Like lots of them, the back/forth in the house makes no sense even after a bit playing it... It's too bad the scenes weren't bad but I had decided the time wasn't worth it.
Very different games, just with similar names.
Personal Assistant from Blackheart takes more from the original Personal Assistant game. Blackheart you hire a female personal assistant who lives in. This game you are the personal assistant helping everyone get off... I mean the girl get to school...
I would agree with this. I love a bunch of the other games people have mentioned but Light of my Life has to be top of my list. There are no other games I can think of that have managed to hit me in the feels and get me hard...
I personally am somewhere in the middle. I do like me a good harem but if it's good and very obvious about lock-outs for paths I can enjoy that too. I do agree with several other posters that most devs get too ambitious with paths and then make them all merge at some point which is frustrating.
Average is super small. A lot of people make games and never see a dime, most end up abandoned. I will assume of developers making regular updates it's higher. It also depends on cost of living where you live as even modest amounts of USD can be worth continuing a game compared to local jobs.
I...