Goosebumps is actually pretty old lol, the TV show was airing in the 90's if I remember right. Someone watching them at 10-12 would be around the 40's now.
1. Dark Souls 1; it literally created an entire genre of games
2. Red Dead Redemption 2; some boring moments and an awful slow intro segment but crazy good game
3. Skyrim; base game was good when it came out (though dated now), but mods can turn it into whatever you want
4. Bioshock; very few...
I got one of them big "collection" jawns from the scholastic book fair as a kid, Goosebumps was sweet. The Cirque Du Freak series was also a banger, along with a couple others that I'm not remembering.
A lot of people talking about grind, grind isn't difficult it's tedious. A difficult game with no grind would be something like Black Souls, you can grind all the way to max level and still get whooped by end game dlc bosses (which would take an eon), or you can not even level up once and beat...
Ratio and aesthetic is most important, I love goth mommy milkers with a passion, yet the best looking pair of boobs I've ever seen was like a B cup. Just everything about them was aesthetically pleasing, and they looked pretty hefty on the twig of a person they were attached to.
It's like asking what your favorite song is, it changes all the time especially depending on the mood.
I have a sub-folder amongst my ~320 completed games for 's' ranked ones. Not on my pc to check but Akabur, Clymenia, Natyusyo, and all the Black Souls stuff is def in it.
Now if only I could...
My absolute biggest complaint is that some of these games shouldn't even be games, so many low effort RPG Maker games with bad or "just enough to look like I tried" dialogue, zero thought put into the combat, errors all over the place that bork the entire experience...
Some of these devs need...