Depends on play throughs. if its my first time playing and the dialogue is decent then i give it a read through. Some games are obviously not there for story, and others put to much... depending on taste of the player of course.
Depends on the game, some games I enojoy the game play and working towards the goal, DmD. others the straight to it. A game like A house in the Rift has the closest balance of both in my opinion. some characters you gotta work a bit more others not so much highly recommend.
Saty loyal 90% of the time. unless it leads to more interesting outcomes in the story and you still get main squeeze then maybe.... the game makes the decision for me
... does it matter, I mean its the same with most hentais as well, its a game that doesnt care about proportions most times. Just depends on the dev really
A little of all columns lol. It feels like the effort is being put in, but the way they monetize it seems...... piratical always teasing with "well if you spend this much", and "If you spend a little more to unlock this". I understand needing funds to keep going but god damn man by the time its...
I like them in games where the dev has alot of hidden scenes and pictures. makes it more rewarding to find them, but more importantly lets you know that they are there to be found. Great way to keep track of what you might have missed giving the game some more replayable.
I find personally that it can be fairly annoying since it is just the same stuff looped. Also my imagination tends to fill it in more, just feels more unnecessary to me.
Much more preferred. Dont mind if its multi protag but in a way that defines the story more, as in to avoid ntr or include, or allowing more impactful choices.