started somewhere around 60 games, but i dont hesitate to drop a game the moment it stops beeing interessting, so have faaaar less completed. when it comes to support i go by the rule that i wont give an indi def more then 10bugs for his game and i treat this games as such.
For HS2 it looks good and while its moving rly fast, i think the game tries to explain the fast paice by making it clear how close the two MCs were there whole life and exspecially in the case of the FMC that she seems to have this repressed feelings for quite a while
i get the appeal: you play as a supposedly strong character who should save everyone or whatnot, and then everything goes south when the char "unexpactedly" loses. but for someone like me who is a tryhard at winning, like: "i can not use summons or anything else then my sword for malenia"-type...