Good graphics style, the minigames are not too obnoxious, writing's okay and the danger is adorably low-key. Good game, would recommend - unless you're in for a quick fap, because it's a slow burn.
Yes, the game is in English. There's a single instance of Japanese UI, but that's at the name screen, and honestly, the "I want to accept that name" button is in the same position.
Good graphics - not groundbreaking, but very reasonable. Basic plot is interesting, but I admit that I started skipping. There just wasn't enough to capture my attention.
Honestly, this one is rapidly moving up on to my favourites. If I could buy it in Germany, I would seriously consider it.
Length isn't boringly long, characters work well, decisions have consequences and the story is honestly compelling. I like the paternal love as a drive, even if it probably...
Good points: A great sandbox, with depth and heft.
Bad point: The UI. But *that* is bad enough that I usually skip 2-3 versions before I've worked on my trauma.
Not bad, good graphics. A bit too heavy on the immediate sex scenes, and the plot, while original, seems a bit open to analysis. I had lots of fun - but 8 gigs are a hefty DL.
It's an interesting game. It has a real story with heft - not executed perfectly, but it's *there*.
The girls all look good. The characterization is, eh.
Still, this one could be an okay game without the sex scenes, and with them, it's very fun.
This is an excellent game, but god damn are some girls horribly difficult. Cheat, I say. Cheat all day. And postpone Bree for *after* Emma.
Still, all characters have great scenes and distinct personalities. This game? This is how you do a sandbox.
Not bad. I like the storyline, but this is a game that *really* deserves not to be a kinetic novel. My desire to choke our dumbass protagonist was supremely high.
But hot girls, the relationships are definable, and it's fun.
Slow burn, but not bad. Strange, but not entirely fucked up. Honestly, this is like a smaller, less weird Lessons in Love - and that's not a bad thing at all.
This is an interesting approach to a sandbox. You have free roam, but only a limited amount of ressources, and the choices have some *heft* to it. I find the option of the dark path interesting and appealing.
At the same time, this is but the start of the story, and you notice. I look forward...
Yeah, I get it. But a map, honestly, would be great. And I honestly look forward to your next version - I liked the characters, especially Kimiko. But god damn, the clicking and finding of buildings....