Both versions of this game are brilliant, Ferdafs artwork really is amazing. NightMirror's version though just made the whole game so much simpler and easier though.
I think Renpy has to be the most user-friendly and easy to pick up. It might be limited for more advanced 3D sandbox stuff, but it's solid.
RPGM just has too much grind. There's only one game i liked with that engine and that was Demon Roots (fantastic game).
Unity and Unreal are brilliant for...
I played this ages ago and quite liked it, for whatever reason though it went off the boil for me. Just downloaded it again and am sorry i stopped keeping an eye on it. Great models and detail. Look forward to more.
I was pleasantly surprised by this one too, I can tell alot of effort has gone into the models, which are fantastic. keen to see where the story ultimately goes
I do always have mixed feelings about these games. I'm naturally someone who wants to win a game and therefore can struggle to see all there is wit these games.
A happy compromise for me is having the loss become forced as part of the game, or having a dark path mechanic where you can choose to...
Replay or at least a gallery i find to be most appreciated in games. I am one of those nerds who likes to 100% their games and i'm always worried i've missed a scene without it.
Sandbox games are fun, but they can quickly become frustrating for me if clear objectives and mechanics arn't laid out. Just add a few railroads to gently nudge me and i'm happy.
Hand-drawn is certainly my preferance, but CG is pretty good also. Each has their own merits and if you're good at it, it doesn't really matter.
The only style i don't really like is AI. It's just soulless to me. I can see it being a good tool for background or item generation, but for...
How has this game got no love? It really is one of the best bondage games out there, which i feel is a much underrated genre.
I'm sure the dev will at some point, but it could do with some actual proper *bad* ends.