Neon Touch.
Next game from Studio Kuma after Milky Touch.
From what I've read, the creator of Milky Touch was paying thousands of dollars every month out of his own pocket to fund the game even on top of his patreon. He decided it was better to let the game die than to sacrifice the quality...
Male MC. I self-insert most of the time, even when involuntarily. So when there's a female protagonist, it's jarring because I feel like I'm trying to seduce men.
Too many heroines. I'd like to see 3-4 max love interests in games. More than that, then everything just gets spread thin. Content, writing, pacing. imo everything suffers.
I can see why a creator would want a lot of characters. That being they want to cast a wide net so one of the characters...
Lust Epidemic was one of the few games that really drew me in.
Milky Touch is probably my all time favorite game but I felt like it was rushed towards the ending. Really sad that the studio folded and Neon Touch didn't even get off the ground.
I love 2d art. But there's not all that many good 2d games(that at least fits my tastes). With the exception with Japanese vns, but many aren't translated(I'm hoping for more breakthroughs with MTL).
Shenmue on Dreamcast.
I liked games but was quite casual. Then I played Shenmue and that was when I realized that games were awesome and played them all the time after.
From what I've gathered.
You can bypass no programming knowledge with making a game in RPG Maker.
You can bypass no DAZ/3D knowledge with using 3d erotic games like Honey Select.
Getting those off the table can help you focus on making a game.
Android 18 was my first animated crush. It wasn't just that she was hot. But something about her bad, bitchy attitude awakened something in me when I was younger.
I'm mostly a PC gamer.
I have a PS5 but I haven't turned it on for years.
I'll play again when GTA VI comes out(assuming it's not on PC when it releases)