Mt thoughts on AI are varied and nuanced. I see too many people rely on it to do things for them. Some people use AI to create a picture or create a song for them, and then say "I did that." No, you used a tool to do that for you and got it in seconds. If you want to whip up conceptual ideas...
I think in general there are some tags that we don't really need. These are the kinds of things that you'lll find in so many games that it would be weird to not see it on the list. Penetration? Come on, how often is that not a thing?
That said, beyond the generalities that you'd almost always...
A game having a walkthrough is not a deal killer for me.
If you absolutely need it to get anything done, then that might be a different matter entirely.
If someone made a mod for Cyberpunk 2077 which allows you to take a leak whenever you want, like in Postal, that could be fun. Also, it would be fun seeing chix take a squat and leave a puddle behind. Be nice to be able to watch that, too.
There's a part in Glassix where you get into a contest against the strip club lady and if you lose, you gotta drink a glass full of half of yours and her pee. If you win, she drinks.
My thinking is that it would have to fit the game. If your game takes place in a medieval world, it seems weird seeing modern lacy lingerie in it. But if the game is good ,I try to overlook it.
Just make a database. Game title, maker, engine, a few notes about what you liked in it... Oh, include links, so you can check back on it later if it's still indevelopment.
I likebeing able to choose, mostly because I'm not always in the mood for one or the other. Some days I love seeing the "Gulp!" in text, followed by licking lips, but other times I just want to see as big a mess as possible. Bonus points for complaining about it getting in their hair.