Grind in the mechanics sense or in the narrative sense? No to the former (which is why I dislike most trainers) but you need some narrative progression and escalation
When you say "gathering resources", is it like "let's grab the dead guy's backpack, it has supplies in it" or "shame to let all that good meat go to waste"? Coz one of them is still a no in my book
Huh, why is it an Obsidian-only issue if it's a Unity issue? Though I suppose, it can be an issue from other companies - Obsidian was just quicker to find it/more upfront with reporting it.
Male MC only. In fact, I even mind when the MC has a face. I can play some games like the Rick and Morty one, if the setting really justifies it but I want featureless MCs otherwise.
First thing I look at. Is it unique? If it is based on sth else, how well does it replicate the basis's style? Is it well-made. How about generic? And I cannot stand most anime styles.
You make some good points but they are explainable.
When MS bought Activision, everyone lost their shit because it was truly unprecedented, unlike now. There were arguments to be made about oligopolies, antitrust issues and whatnot. These arguments and the FTC failed miserably and now the...
Gradual unlocking. Which is what most games do for a reason. Besides, if there are no story-justified reasons to be there, there are likely no interactions. So what's the point of having the point accessible - just to be there?
Corruption because a) romance you can get anywhere and b) it's interesting to see where my own lines are drawn. There are cases where the plan was to go full corruption but sth just happened at some point and it just did not feel right to go over to the dark side completely.
Depends on how much money it's making on crowdfunding, I suppose. Have an ongoing bet on which game between Summertime Saga and Star Citizen will see version 1.0 first