Actually, some good stuff that I found out about today. Big game modification - Fallout London was released today! I remember when it was only announced, wanted to try volunteer, but didn't had any skills that they were looking for.
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Yeah, you are totally right about that, AC was always their story that was build with some historic time frame as BG.
They always boasted how historically accurate their games where, like how they scanned and modelled Notre Dame in AC:Unity.
As it was with early titles, it became more magical...
That so funny how this AC title changed, from "We want to show that time in our game" to "We took some creative liberties to make historic fiction" :ROFLMAO:
Quite bad that thread got nuked, at least it wasn't posters fault this time :)
Hopefully this thread will be bigger.
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Yeah, it's not only makes scope really big, but it makes writing worse most of the time.
I get that devs want to include more fetishes than there are tags on rule34 and some of them aren't compatible.
It's much better to make one great storyline, the one that people would like to read and not...
Yeah, it mostly goes to the dev thinking "all my content on version 0.001v can be achieved in 15 minutes! I need to stretch this time!!!"
It's perfectly ok to have short games, you are not putting it on steam, you don't need to have more than 2 hours of the game!
Haven't saw that kind of bs in...
To be fair, such flavour dialogue can open speaker a little bit and alternatives are:
- fully different answer (best choice, can show a lot of personality)
- one or two lines are different (cheap, but you could add some character)
- it's the same (like character is not even hearing you)...
Well, alternative that I found is in FOBS and Succubus Affection where you can initiate sex scenes by solving enemy's behaviour (like cumming on them, making them hit the wall or other enemy, ect.)
Kinda interested, what design idea in porn games infuriates you the most?
Mine is:
-"Hey! Bring [item] to this character"
But woopise-daisy! This character is unavailable after your dialogue, you need to skip a day (or more) to get to them.
It creates a little artificial slowdown for speed...
Well, its kinda interesting, found bug tho. I guess you can roll higher number than there are opponents and you get invisible opponent.
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If you peek.
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How it could be improved:
Would love to see some kinda...