I can see the appeal for some people but they're just not for me. That might change as they get better, but I do more talking in real life than I want to, I don't see any point in adding more with a bot
I tend to lose interest when a game goes from a pretty narrow scope focused on a handful of girls in a house/college/workplace or whatever and ends up with some huge complicated sprawling story with tons of side characters and it begins to feel like the dev bought an asset bundle and is just...
In person facials are one of those things that sound like a great idea but in fact are very meh, while cumming in a mouth is legitimately amazing. So throat every time
A good game needs most of these things. I find the games I enjoy most ramp things up slowly, have really solid character designs, a good plot that I can follow without having to read every line of dialogue and non-tedious navigation
Like many, many others over a certain age, Chun Li definitely did things to adolescent me. I spent many a private time imaging though thighs wrapped around me
I played a game a while back that had a toggle to turn off spiders and other insects and wondered at the time why they'd bother. There was one point in the game where a bunch of spiders came scurrying out of a wall. never realised quite how bad arachnophobia actually is for some people it seems