I've stop the day I get one game which got a meaning name for its MC.
Jokes about it, related to reference etc.
So now, I give my trust to dev to choose a wise name to their MC.
For exemples (and very popular among corean mmrpg)
You must be registered for see element.
You must be registered for see element.
You must be registered for see element.
I think luck is what we can't see coming throw (bad or good) but all is predictable.
Predictable but not predicted because we do not have the knowledge and an omni-vision. Maybe some day...
I would not choose any of them.
If my relationship provides me what I search in one, it will be naturally removed.
Some fetishes cannot be satisfied in a relationship. And my relationship won't be enough, I will be frustrated. So to keep my relationship, better to keep what I need.
But my guess...