1/3
2 Years of Service
- Allow others to update?
- yes
- Developer Name
- Hael
- Developer Links
- Version
- v0.50c
- Latest Update
- Mar 11, 2026
- Release Date
- Dec 22, 2023
- Language
- English
- OS
- Windows
- Linux
- MacOS
- Android
- Other Games

Overview:
Assume the role of a middle-aged man working as a counselor at Camp Arcadia - a summer retreat for boys.
Your mission is simple yet fraught with intrigue; form strong bonds with your young campers without anyone suspecting your real intentions.
Engaging in summertime activities, swimming, hiking, crafting and more, while concealing your true desires from fellow staff members.
As you nurture individual relationships with each boy, you carefully navigate risky encounters, uncovering new ways to seduce these innocent charges without raising suspicion.
Will you succeed in fulfilling your deepest longings at this idyllic sanctuary?
Anal sex, Shota, Gay, Voyeurism, Corruption,
"Extract and Run"
v0.50c
- Over 25,000 new words added to the story
- 5 new achievements
- 5 new gallery scenes (including one ultra-secret scene)
- Over 100 new images and 10+ new video scenes
- The long-awaited Campout Night.
- Updated Handbook.
- Removed hearts for non-Group 2 characters and added new icons to keep track of Max's corruption.
- Performance improvements for lower-end devices, reducing lag when opening Save and Load panels
- Fixed Group 1 and staff portraits not appearing correctly in previous versions
- Added achievement icons indicating which achievements unlock gallery scenes
- Fixed Back button not working in Counselor’s Handbook
- Added proper music credit for Shane Ivers – “The Cutest Bunny”
- Fixed bug displaying empty nodes in the History Log
- Numerous typo fixes and minor bug corrections
- Fixed softlock after trying to leave the treehouse.
- Fixed some issues in Gallery 29
- Fixed Gallery 30 showing end-of-version messages in Gallery mode.
- Fixed a missing pic in Gallery 31
- Fixed new typos. Thanks Lucas64.
- Fixed a few visual glitched with wrong art shown in specific lines.
- Some more minor stuff
v0.47b
New Content
Over 18,000 new words of story
11 new achievements to unlock
5 new gallery scenes, including a fully reworked Noah's shower scene
Reworked and upgraded images across multiple routes
Full Changelog
Reworked Handbook – now includes an Intimacy Meter for every camper, plus new portraits
Updated Gabriel yoga image
The entire Dialogue Box is now a click-anywhere continue area
Removed the delay between dialogue lines for smoother reading
Added achievement counter (total unlocked vs total available)
Added numbered achievements for easier tracking
Drastically faster Skip mode (
may skip videos or cause visual quirks)
Updated Liam sprites
Updated Wyatt naked sprites
Completely reworked Noah’s Day 2 shower scene
Updated Dining Hall backgrounds (day and night)
On Windows: press Ctrl to toggle Skip mode (no need to hold)
Fully reworked title screen — now video-animated
Reworked Noah coming out scene images
Reworked Gabriel flashing image from Day 1 night
Countless typo fixes and small bug corrections
Day 4 begins… just barely.
This update picks up right after the wild end of Day 3—slipping into late night and the first moments of Day 4. The covered time span is short, but it lands with three new route-specific gallery scenes, four fresh achievements, and (finally!) the debut of animated video content inside Camp Arcadia.
It’s been a little over a month since v0.40. Most of that time went into learning and producing video, which many of you have been asking for. The first samples are now live, with more to come in future updates.
Because the new content is route-specific, some players might not see new scenes immediately. If nothing triggers, try loading a different save or starting a fresh run with different choices.
v0.41c
0.40b:
v0.40
We’re finally reaching the end of Day 3 with an update that might look small on the surface—but it's packed with more content than many of the earlier builds.
The story continues right after the beach trip, covering the return to camp, showers, free time, dinner... and the night that follows. Let's just say—you might get more visitors in your cabin than expected.
No spoilers, but make sure you're alone... or not.
A huge thank you to all the players and supporters who continue to make each version possible.
What’s new in v0.40
If you enjoy the game please consider supporting me/it:
0.38b:
0.36b:
New Content
- Over 25,000 words of new story content.
- 8 new achievements to unlock.
- 2 new scenes added to the gallery.
UI & Performance
- UI rework for Windows and tablet devices: now less stretched and more spacious horizontally.
- Save/Load panels now load much faster, improving overall responsiveness.
Changelog – Version 0.36b
Fixed incorrect scene link from Noah's Day 2 to Day 3.
Fixed Wyatt’s scene panel not appearing under certain conditions.
Fixed Noah wearing the wrong outfit before changing into swimwear at the beach.
Fixed a softlock during Finn & Elliot's scene caused by a typo.
Improved continuity when loading from a save made at the very end of the previous version (yes, even if you ignored the "Save now!" warning).
Fixed the Day note not showing up correctly.
✉ Added a brief monologue when receiving the Day 3 note.
️ Fixed one of the responses during the job interview not working properly.
Known Issues / Notes:
️ Sometimes, incorrect character images may appear immediately after loading a save. This should correct itself on the following dialogue line. A workaround has been implemented — please report if this still happens after making a new save.
0.30:
0.30b:
KNOWN BUG:
- An issue persists when loading certain saves, where incorrect images may briefly appear. This will be permanently resolved in the next version.
v0.29
IMPORTANT: Don't load any save from <0.28. 0.28 saves should be fine. If you encounter any issues with previous saves, start a new game before reporting.
- New story content (+10.000 new words)
- 3 new achievements
- 3 new galleries
- Fixed a bug that prevented the player to load certain saved games.
- Fixed some typos and other minor bugs.
0.28 -
It's finally here and comes with a lot of new features!
IMPORTANT: Start a brand new game to unlock access to achievements, galleries, and to avoid any potential bugs from previous saves.
Due to the size of the update, I had to split it into two parts. The second half will be ready soon. For now, enjoy the hike back with your campers and discover some interesting items and misteries as you grow closer to them. There is a new special NSFW scene at the very end, for those that manage to unlock it...
- New 'Gallery' feature: replay scenes or view images.
- New 'Achievements' feature: perfect for completionists who don't want to miss any special content.
- New 'Conversation Log' feature: check previous messages in ongoing conversations.
- Fixed a few typos and inconsistencies (thanks to dtm180).
- Squashed a few bugs.
- Added new notes for Gabriel during Day 1.
- Probably some other things I’ve forgotten.
- Over 25,000 new words added to the story
- 5 new achievements
- 5 new gallery scenes (including one ultra-secret scene)
- Over 100 new images and 10+ new video scenes
- The long-awaited Campout Night.
- Updated Handbook.
- Removed hearts for non-Group 2 characters and added new icons to keep track of Max's corruption.
- Performance improvements for lower-end devices, reducing lag when opening Save and Load panels
- Fixed Group 1 and staff portraits not appearing correctly in previous versions
- Added achievement icons indicating which achievements unlock gallery scenes
- Fixed Back button not working in Counselor’s Handbook
- Added proper music credit for Shane Ivers – “The Cutest Bunny”
- Fixed bug displaying empty nodes in the History Log
- Numerous typo fixes and minor bug corrections
- Fixed softlock after trying to leave the treehouse.
- Fixed some issues in Gallery 29
- Fixed Gallery 30 showing end-of-version messages in Gallery mode.
- Fixed a missing pic in Gallery 31
- Fixed new typos. Thanks Lucas64.
- Fixed a few visual glitched with wrong art shown in specific lines.
- Some more minor stuff
v0.47b
- Improved video compatibility: Fixed playback issues for Android, Mac, and Linux users.
- Over 18,000 new words and expanded character interactions for Day 4.
- Added 7 new achievements and 3 new gallery scenes.
- Migration System: Added support for moving saved files across different devices.
- New Gallery/Achievement Filters: Added a Day filter for easier navigation.
- Fixed various typos, visual glitches, and minor bugs.
New Content
Over 18,000 new words of story
11 new achievements to unlock
5 new gallery scenes, including a fully reworked Noah's shower scene
Reworked and upgraded images across multiple routes
Full Changelog
Reworked Handbook – now includes an Intimacy Meter for every camper, plus new portraits
Updated Gabriel yoga image
The entire Dialogue Box is now a click-anywhere continue area
Removed the delay between dialogue lines for smoother reading
Added achievement counter (total unlocked vs total available)
Added numbered achievements for easier tracking
Drastically faster Skip mode (
Updated Liam sprites
Updated Wyatt naked sprites
Completely reworked Noah’s Day 2 shower scene
Updated Dining Hall backgrounds (day and night)
On Windows: press Ctrl to toggle Skip mode (no need to hold)
Fully reworked title screen — now video-animated
Reworked Noah coming out scene images
Reworked Gabriel flashing image from Day 1 night
Countless typo fixes and small bug corrections
Day 4 begins… just barely.
This update picks up right after the wild end of Day 3—slipping into late night and the first moments of Day 4. The covered time span is short, but it lands with three new route-specific gallery scenes, four fresh achievements, and (finally!) the debut of animated video content inside Camp Arcadia.
It’s been a little over a month since v0.40. Most of that time went into learning and producing video, which many of you have been asking for. The first samples are now live, with more to come in future updates.
Because the new content is route-specific, some players might not see new scenes immediately. If nothing triggers, try loading a different save or starting a fresh run with different choices.
v0.41c
- Fixed videos not being played.
- Fixed a bug that made a certain path unobtaintable.
- Added three new gallery scenes tied to specific routes.
- Added four new achievements.
- Integrated the first video contents.
- Continued the story deep into Day 4 night.
- Minor visual and UX tweaks; small clean-ups across systems.
0.40b:
- Added missing achievement, "Hands on".
- Fixed a visual glitch affecting Aiden and Elliot’s gallery thumbnails in the first lines of Gallery mode.
- Fixed an issue where the Job Interview scene was skipped if no prior save data existed.
- Corrected dialogue inconsistency before the jellyfish scene when Liam was absent.
- Resolved a bug causing Max to force a return to the main menu after dinner on a specific path.
- Fixed a bug that made the "Peek-a-Dick" scene inaccessible.
- Corrected various typos.
- Added a missing scene at the start of the dinner sequence, triggered under certain conditions in Noah’s path.
- Added a reworked image for Gabriel’s yoga pose scene.
- Fixed a bug that caused a softlock during Finn’s scene entering the water on beach day.
v0.40
We’re finally reaching the end of Day 3 with an update that might look small on the surface—but it's packed with more content than many of the earlier builds.
The story continues right after the beach trip, covering the return to camp, showers, free time, dinner... and the night that follows. Let's just say—you might get more visitors in your cabin than expected.
No spoilers, but make sure you're alone... or not.
A huge thank you to all the players and supporters who continue to make each version possible.
- Over 15,000 words of new content packed into 3 in-game hours
- 9 new achievements to unlock
- 4 new NSFW gallery scenes
- Fully reworked: Wyatt’s “Nasty Deal” scene on Day 2
- Fully reworked: Day 1 voyeur mini-scene (3 new images)
- Fully reworked: Elliot’s shower scene on Day 1
- Updated art for MC’s inner thoughts during his own Day 1 shower
- Updated sprite art for Gabriel (knocking on your door, Day 1 night)
- Refreshed some old background art
- Improved UI for Save and Load panels
- Fixed gallery thumbnails and general visual polish
- Fixed a bug that made the “Busjob” scene unplayable in the gallery or from saves
- Fixed scrollbars in the history log and update log
- Dozens of typos and minor bugs fixed throughout Day 1 onward
If you enjoy the game please consider supporting me/it:
You must be registered to see links
0.38b:
- Over 12,500 new words of content
- 9 new achievements to unlock
- 3 new NSFW scenes added to the gallery
- (b) Lowered the requirements to unlock the latest scene
- (b) Added Wyatt's reworked Day 1 scene and its gallery entry
- (b) Fixed a few annoying bugs that caused softlocks in some paths
- Added FPS limiter to improve performance
- You can now Skip by holding Ctrl (Windows) or Command (Mac)
- Faster dialogue display speed
- Option to skip all text (not just previously seen lines)
- Added Hael Games logo
- A few other optimization measures
- Now, when the game ends or a gallery scene finishes replaying, you're returned to the title screen automatically
- Updated some character sprites for consistency
- Fixed minor typos and bugs
- Fixed typo in the latest gallery that made it unplayable
0.36b:
- Over 25,000 words of new story content.
- 8 new achievements to unlock.
- 2 new scenes added to the gallery.
UI & Performance
- UI rework for Windows and tablet devices: now less stretched and more spacious horizontally.
- Save/Load panels now load much faster, improving overall responsiveness.
Changelog – Version 0.36b
Fixed incorrect scene link from Noah's Day 2 to Day 3.
Fixed Wyatt’s scene panel not appearing under certain conditions.
Fixed Noah wearing the wrong outfit before changing into swimwear at the beach.
Fixed a softlock during Finn & Elliot's scene caused by a typo.
Improved continuity when loading from a save made at the very end of the previous version (yes, even if you ignored the "Save now!" warning).
Fixed the Day note not showing up correctly.
✉ Added a brief monologue when receiving the Day 3 note.
️ Fixed one of the responses during the job interview not working properly.
Known Issues / Notes:
️ Sometimes, incorrect character images may appear immediately after loading a save. This should correct itself on the following dialogue line. A workaround has been implemented — please report if this still happens after making a new save.
0.30:
- New content!
- 2 new achievements
- Overhauled the save and load system: introduced 56 slots organized into pages, with automatic screenshot capture upon saving for improved tracking of save progress. Minor adjustments included.
- Added missing mood sprites.
- Fixed the Achievement list not being displayed correctly.
0.30b:
- Larger and centered continue button.
- Fixed small bug in the new trophy Paving the way.
- Now game version shows in every saved game.
KNOWN BUG:
- An issue persists when loading certain saves, where incorrect images may briefly appear. This will be permanently resolved in the next version.
v0.29
IMPORTANT: Don't load any save from <0.28. 0.28 saves should be fine. If you encounter any issues with previous saves, start a new game before reporting.
- New story content (+10.000 new words)
- 3 new achievements
- 3 new galleries
- Fixed a bug that prevented the player to load certain saved games.
- Fixed some typos and other minor bugs.
0.28 -
It's finally here and comes with a lot of new features!
IMPORTANT: Start a brand new game to unlock access to achievements, galleries, and to avoid any potential bugs from previous saves.
Due to the size of the update, I had to split it into two parts. The second half will be ready soon. For now, enjoy the hike back with your campers and discover some interesting items and misteries as you grow closer to them. There is a new special NSFW scene at the very end, for those that manage to unlock it...
- New 'Gallery' feature: replay scenes or view images.
- New 'Achievements' feature: perfect for completionists who don't want to miss any special content.
- New 'Conversation Log' feature: check previous messages in ongoing conversations.
- Fixed a few typos and inconsistencies (thanks to dtm180).
- Squashed a few bugs.
- Added new notes for Gabriel during Day 1.
- Probably some other things I’ve forgotten.
Camp Arcadia is a vertical-style visual novel developed in Unity, featuring AI-generated pixel art. It includes four different "love" interests and various paths that depend on your choices.
This is not a simulator, so don't expect "free roam" or "looping" game mechanics. This is my very first project. I began learning coding and Unity a year ago, as it has always been a dream of mine.
Around the same time, I also developed a keen interest in AI, and I've been using it ever since for art generation, text creation, and coding assistance.
Most art is AI-generated. Locally created with Stable Diffusion and a bunch of other tools to create the pixel-art style, backgrounds, animations and details.
Spent day after day just to get a consistent workflow so that everything looks good and consistent *enough*.
This is not a simulator, so don't expect "free roam" or "looping" game mechanics. This is my very first project. I began learning coding and Unity a year ago, as it has always been a dream of mine.
Around the same time, I also developed a keen interest in AI, and I've been using it ever since for art generation, text creation, and coding assistance.
Most art is AI-generated. Locally created with Stable Diffusion and a bunch of other tools to create the pixel-art style, backgrounds, animations and details.
Spent day after day just to get a consistent workflow so that everything looks good and consistent *enough*.
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